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Programming language: PHP
License: MIT License
Latest version: v0.7.1

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README

msgpack.php

Build Status Code Coverage Mentioned in Awesome PHP

A pure PHP implementation of the MessagePack serialization format.

Features

Table of contents

Installation

The recommended way to install the library is through Composer:

composer require rybakit/msgpack

Usage

Packing

To pack values you can either use an instance of a Packer:

use MessagePack\Packer;

$packer = new Packer();

...

$packed = $packer->pack($value);

or call a static method on the MessagePack class:

use MessagePack\MessagePack;

...

$packed = MessagePack::pack($value);

In the examples above, the method pack automatically packs a value depending on its type. But not all PHP types can be uniquely translated to MessagePack types. For example, the MessagePack format defines map and array types, which are represented by a single array type in PHP. By default, the packer will pack a PHP array as a MessagePack array if it has sequential numeric keys, starting from 0 and as a MessagePack map otherwise:

$mpArr1 = $packer->pack([1, 2]);               // MP array [1, 2]
$mpArr2 = $packer->pack([0 => 1, 1 => 2]);     // MP array [1, 2]
$mpMap1 = $packer->pack([0 => 1, 2 => 3]);     // MP map {0: 1, 2: 3}
$mpMap2 = $packer->pack([1 => 2, 2 => 3]);     // MP map {1: 2, 2: 3}
$mpMap3 = $packer->pack(['a' => 1, 'b' => 2]); // MP map {a: 1, b: 2}

However, sometimes you need to pack a sequential array as a MessagePack map. To do this, use the packMap method:

$mpMap = $packer->packMap([1, 2]); // {0: 1, 1: 2}

Here is a list of type-specific packing methods:

$packer->packNil();           // MP nil
$packer->packBool(true);      // MP bool
$packer->packInt(42);         // MP int
$packer->packFloat(M_PI);     // MP float
$packer->packStr('foo');      // MP str
$packer->packBin("\x80");     // MP bin
$packer->packArray([1, 2]);   // MP array
$packer->packMap(['a' => 1]); // MP map
$packer->packExt(1, "\xaa");  // MP ext

Check the "Type transformers" section below on how to pack custom types.

Packing options

The Packer object supports a number of bitmask-based options for fine-tuning the packing process (defaults are in bold):

Name Description
FORCE_STR Forces PHP strings to be packed as MessagePack UTF-8 strings
FORCE_BIN Forces PHP strings to be packed as MessagePack binary data
DETECT_STR_BIN Detects MessagePack str/bin type automatically
FORCE_ARR Forces PHP arrays to be packed as MessagePack arrays
FORCE_MAP Forces PHP arrays to be packed as MessagePack maps
DETECT_ARR_MAP Detects MessagePack array/map type automatically
FORCE_FLOAT32 Forces PHP floats to be packed as 32-bits MessagePack floats
FORCE_FLOAT64 Forces PHP floats to be packed as 64-bits MessagePack floats

The type detection mode (DETECT_STR_BIN/DETECT_ARR_MAP) adds some overhead which can be noticed when you pack large (16- and 32-bit) arrays or strings. However, if you know the value type in advance (for example, you only work with UTF-8 strings or/and associative arrays), you can eliminate this overhead by forcing the packer to use the appropriate type, which will save it from running the auto-detection routine. Another option is to explicitly specify the value type. The library provides 2 auxiliary classes for this, Map and Bin. Check the "Type transformers" section below for details.

Examples:

use MessagePack\Packer;
use MessagePack\PackOptions;

// pack PHP strings to MP strings, PHP arrays to MP maps 
// and PHP 64-bit floats (doubles) to MP 32-bit floats
$packer = new Packer(PackOptions::FORCE_STR | PackOptions::FORCE_MAP | PackOptions::FORCE_FLOAT32);

// pack PHP strings to MP binaries and PHP arrays to MP arrays
$packer = new Packer(PackOptions::FORCE_BIN | PackOptions::FORCE_ARR);

// these will throw MessagePack\Exception\InvalidOptionException
$packer = new Packer(PackOptions::FORCE_STR | PackOptions::FORCE_BIN);
$packer = new Packer(PackOptions::FORCE_FLOAT32 | PackOptions::FORCE_FLOAT64);

Unpacking

To unpack data you can either use an instance of a BufferUnpacker:

use MessagePack\BufferUnpacker;

$unpacker = new BufferUnpacker();

...

$unpacker->reset($packed);
$value = $unpacker->unpack();

or call a static method on the MessagePack class:

use MessagePack\MessagePack;

...

$value = MessagePack::unpack($packed);

If the packed data is received in chunks (e.g. when reading from a stream), use the tryUnpack method, which attempts to unpack data and returns an array of unpacked messages (if any) instead of throwing an InsufficientDataException:

while ($chunk = ...) {
    $unpacker->append($chunk);
    if ($messages = $unpacker->tryUnpack()) {
        return $messages;
    }
}

If you want to unpack from a specific position in a buffer, use seek:

$unpacker->seek(42); // set position equal to 42 bytes
$unpacker->seek(-8); // set position to 8 bytes before the end of the buffer

To skip bytes from the current position, use skip:

$unpacker->skip(10); // set position to 10 bytes ahead of the current position

To get the number of remaining (unread) bytes in the buffer:

$unreadBytesCount = $unpacker->getRemainingCount();

To check whether the buffer has unread data:

$hasUnreadBytes = $unpacker->hasRemaining();

If needed, you can remove already read data from the buffer by calling:

$releasedBytesCount = $unpacker->release();

With the read method you can read raw (packed) data:

$packedData = $unpacker->read(2); // read 2 bytes

Besides the above methods BufferUnpacker provides type-specific unpacking methods, namely:

$unpacker->unpackNil();   // PHP null
$unpacker->unpackBool();  // PHP bool
$unpacker->unpackInt();   // PHP int
$unpacker->unpackFloat(); // PHP float
$unpacker->unpackStr();   // PHP UTF-8 string
$unpacker->unpackBin();   // PHP binary string
$unpacker->unpackArray(); // PHP sequential array
$unpacker->unpackMap();   // PHP associative array
$unpacker->unpackExt();   // PHP MessagePack\Ext class
Unpacking options

The BufferUnpacker object supports a number of bitmask-based options for fine-tuning the unpacking process (defaults are in bold):

Name Description
BIGINT_AS_STR Converts overflowed integers to strings [1]
BIGINT_AS_GMP Converts overflowed integers to GMP objects [2]
BIGINT_AS_DEC Converts overflowed integers to Decimal\Decimal objects [3]

1. The binary MessagePack format has unsigned 64-bit as its largest integer data type, but PHP does not support such integers, which means that an overflow can occur during unpacking.

2. Make sure the GMP extension is enabled.

3. Make sure the Decimal extension is enabled.

Examples:

use MessagePack\BufferUnpacker;
use MessagePack\UnpackOptions;

$packedUint64 = "\xcf"."\xff\xff\xff\xff"."\xff\xff\xff\xff";

$unpacker = new BufferUnpacker($packedUint64);
var_dump($unpacker->unpack()); // string(20) "18446744073709551615"

$unpacker = new BufferUnpacker($packedUint64, UnpackOptions::BIGINT_AS_GMP);
var_dump($unpacker->unpack()); // object(GMP) {...}

$unpacker = new BufferUnpacker($packedUint64, UnpackOptions::BIGINT_AS_DEC);
var_dump($unpacker->unpack()); // object(Decimal\Decimal) {...}

Extensions

To define application-specific types use the Ext class:

use MessagePack\Ext;
use MessagePack\MessagePack;

$packed = MessagePack::pack(new Ext(42, "\xaa"));
$ext = MessagePack::unpack($packed);

var_dump($ext->type === 42); // bool(true)
var_dump($ext->data === "\xaa"); // bool(true)

Type transformers

In addition to the basic types, the library provides functionality to serialize and deserialize arbitrary types. In order to support a custom type you need to create and register a transformer. The transformer should implement either the CanPack interface or the Extension interface.

The purpose of CanPack transformers is to serialize a specific value to one of the basic MessagePack types. A good example of such a transformer is a MapTransformer that comes with the library. It serializes Map objects (which are simple wrappers around PHP arrays) to MessagePack maps. This is useful when you want to explicitly mark that a given PHP array must be packed as a MessagePack map, without triggering the type's auto-detection routine.

More types and type transformers can be found in [src/Type](src/Type) and [src/TypeTransformer](src/TypeTransformer) directories.

The implementation is trivial:

namespace MessagePack\TypeTransformer;

use MessagePack\Packer;
use MessagePack\Type\Map;

class MapTransformer implements CanPack
{
    public function pack(Packer $packer, $value) : ?string
    {
        return $value instanceof Map
            ? $packer->packMap($value->map)
            : null;
    }
}

Once MapTransformer is registered, you can pack Map objects:

use MessagePack\Packer;
use MessagePack\PackOptions;
use MessagePack\Type\Map;
use MessagePack\TypeTransformer\MapTransformer;

$packer = new Packer(PackOptions::FORCE_ARR);
$packer = $packer->extendWith(new MapTransformer());

$packed = $packer->pack([
    [1, 2, 3],          // MP array
    new Map([1, 2, 3]), // MP map
]);

Transformers implementing the Extension interface are intended to handle extension types. For example, the code below shows how to create an extension that allows you to work transparently with DateTime objects:

use MessagePack\BufferUnpacker;
use MessagePack\Packer;
use MessagePack\TypeTransformer\Extension;

class DateTimeExtension implements Extension 
{
    private $type;

    public function __construct(int $type)
    {
        $this->type = $type;
    }

    public function getType() : int
    {
        return $this->type;
    }

    public function pack(Packer $packer, $value) : ?string
    {
        if (!$value instanceof \DateTimeInterface) {
            return null;
        }

        return $packer->packExt($this->type,
            $packer->packStr($value->format('Y-m-d\TH:i:s.uP'))
        );
    }

    public function unpackExt(BufferUnpacker $unpacker, int $extLength)
    {
        return new \DateTimeImmutable($unpacker->unpackStr());
    }
}

Register DateTimeExtension for both the packer and the unpacker with a unique extension type (an integer from 0 to 127) and you are ready to go:

use App\MessagePack\DateTimeExtension;
use MessagePack\BufferUnpacker;
use MessagePack\Packer;

$dateTimeExtension = new DateTimeExtension(42);

$packer = new Packer();
$packer = $packer->extendWith($dateTimeExtension);

$unpacker = new BufferUnpacker();
$unpacker = $unpacker->extendWith($dateTimeExtension);

$packed = $packer->pack(new DateTimeImmutable());
$date = $unpacker->reset($packed)->unpack();

More type transformer examples can be found in the [examples](examples) directory.

Exceptions

If an error occurs during packing/unpacking, a PackingFailedException or an UnpackingFailedException will be thrown, respectively. In addition, an InsufficientDataException can be thrown during unpacking.

An InvalidOptionException will be thrown in case an invalid option (or a combination of mutually exclusive options) is used.

Tests

Run tests as follows:

vendor/bin/phpunit

Also, if you already have Docker installed, you can run the tests in a docker container. First, create a container:

./dockerfile.sh | docker build -t msgpack -

The command above will create a container named msgpack with PHP 8.0 runtime. You may change the default runtime by defining the PHP_RUNTIME environment variable:

PHP_RUNTIME='php:7.4-cli' ./dockerfile.sh | docker build -t msgpack -

See a list of various runtimes [here](.travis.yml#L8).

Then run the unit tests:

docker run --rm -v $PWD:/msgpack -w /msgpack msgpack
Fuzzing

To ensure that the unpacking works correctly with malformed/semi-malformed data, you can use a testing technique called Fuzzing. The library ships with a help file (target) for PHP-Fuzzer and can be used as follows:

php-fuzzer fuzz tests/fuzz_buffer_unpacker.php
Performance

To check performance, run:

php -n -dpcre.jit=1 -dzend_extension=opcache.so -dopcache.enable_cli=1 tests/bench.php

This command will output something like:

Filter: MessagePack\Tests\Perf\Filter\ListFilter
Rounds: 3
Iterations: 100000

=============================================
Test/Target            Packer  BufferUnpacker
---------------------------------------------
nil .................. 0.0011 ........ 0.0105
false ................ 0.0007 ........ 0.0110
true ................. 0.0002 ........ 0.0105
7-bit uint #1 ........ 0.0025 ........ 0.0094
7-bit uint #2 ........ 0.0032 ........ 0.0093
7-bit uint #3 ........ 0.0033 ........ 0.0094
5-bit sint #1 ........ 0.0006 ........ 0.0095
5-bit sint #2 ........ 0.0038 ........ 0.0096
5-bit sint #3 ........ 0.0001 ........ 0.0085
8-bit uint #1 ........ 0.0045 ........ 0.0171
8-bit uint #2 ........ 0.0059 ........ 0.0165
8-bit uint #3 ........ 0.0049 ........ 0.0171
16-bit uint #1 ....... 0.0079 ........ 0.0212
16-bit uint #2 ....... 0.0095 ........ 0.0213
16-bit uint #3 ....... 0.0088 ........ 0.0216
32-bit uint #1 ....... 0.0092 ........ 0.0289
32-bit uint #2 ....... 0.0095 ........ 0.0288
32-bit uint #3 ....... 0.0103 ........ 0.0287
64-bit uint #1 ....... 0.0090 ........ 0.0325
64-bit uint #2 ....... 0.0107 ........ 0.0281
64-bit uint #3 ....... 0.0109 ........ 0.0284
8-bit int #1 ......... 0.0049 ........ 0.0232
8-bit int #2 ......... 0.0058 ........ 0.0190
8-bit int #3 ......... 0.0059 ........ 0.0202
16-bit int #1 ........ 0.0087 ........ 0.0256
16-bit int #2 ........ 0.0082 ........ 0.0227
16-bit int #3 ........ 0.0087 ........ 0.0230
32-bit int #1 ........ 0.0108 ........ 0.0289
32-bit int #2 ........ 0.0109 ........ 0.0293
32-bit int #3 ........ 0.0107 ........ 0.0295
64-bit int #1 ........ 0.0111 ........ 0.0287
64-bit int #2 ........ 0.0118 ........ 0.0288
64-bit int #3 ........ 0.0114 ........ 0.0278
64-bit int #4 ........ 0.0110 ........ 0.0288
64-bit float #1 ...... 0.0098 ........ 0.0284
64-bit float #2 ...... 0.0105 ........ 0.0283
64-bit float #3 ...... 0.0110 ........ 0.0284
fix string #1 ........ 0.0015 ........ 0.0097
fix string #2 ........ 0.0160 ........ 0.0179
fix string #3 ........ 0.0154 ........ 0.0201
fix string #4 ........ 0.0172 ........ 0.0204
8-bit string #1 ...... 0.0189 ........ 0.0268
8-bit string #2 ...... 0.0244 ........ 0.0259
8-bit string #3 ...... 0.0308 ........ 0.0267
16-bit string #1 ..... 0.0345 ........ 0.0327
16-bit string #2 ..... 3.2992 ........ 0.3161
32-bit string ........ 3.3559 ........ 0.3119
wide char string #1 .. 0.0189 ........ 0.0208
wide char string #2 .. 0.0225 ........ 0.0262
8-bit binary #1 ...... 0.0168 ........ 0.0252
8-bit binary #2 ...... 0.0172 ........ 0.0266
8-bit binary #3 ...... 0.0175 ........ 0.0269
16-bit binary ........ 0.0199 ........ 0.0326
32-bit binary ........ 0.3784 ........ 0.3144
fix array #1 ......... 0.0018 ........ 0.0098
fix array #2 ......... 0.0241 ........ 0.0320
fix array #3 ......... 0.0452 ........ 0.0464
16-bit array #1 ...... 0.1396 ........ 0.1532
16-bit array #2 ........... S ............. S
32-bit array .............. S ............. S
complex array ........ 0.1965 ........ 0.2357
fix map #1 ........... 0.0883 ........ 0.1058
fix map #2 ........... 0.0368 ........ 0.0382
fix map #3 ........... 0.0445 ........ 0.0552
fix map #4 ........... 0.0390 ........ 0.0473
16-bit map #1 ........ 0.2330 ........ 0.2916
16-bit map #2 ............. S ............. S
32-bit map ................ S ............. S
complex map .......... 0.2634 ........ 0.2905
fixext 1 ............. 0.0104 ........ 0.0355
fixext 2 ............. 0.0113 ........ 0.0380
fixext 4 ............. 0.0110 ........ 0.0376
fixext 8 ............. 0.0115 ........ 0.0379
fixext 16 ............ 0.0113 ........ 0.0373
8-bit ext ............ 0.0149 ........ 0.0478
16-bit ext ........... 0.0181 ........ 0.0455
32-bit ext ........... 0.3701 ........ 0.3304
=============================================
Total                  9.1440          3.9944
Skipped                     4               4
Failed                      0               0
Ignored                     0               0

You may change default benchmark settings by defining the following environment variables:

  • MP_BENCH_TARGETS (pure_p, pure_ps, pure_pa, pure_psa, pure_bu, pecl_p, pecl_u)
  • MP_BENCH_ITERATIONS/MP_BENCH_DURATION
  • MP_BENCH_ROUNDS
  • MP_BENCH_TESTS

For example:

export MP_BENCH_TARGETS=pure_p
export MP_BENCH_ITERATIONS=1000000
export MP_BENCH_ROUNDS=5
# a comma separated list of test names
export MP_BENCH_TESTS='complex array, complex map'
# or a group name
# export MP_BENCH_TESTS='-@slow' // @pecl_comp
# or a regexp
# export MP_BENCH_TESTS='/complex (array|map)/'
php -n -dpcre.jit=1 -dzend_extension=opcache.so -dopcache.enable_cli=1 tests/bench.php

Another example, benchmarking both the library and the msgpack pecl extension:

MP_BENCH_TARGETS=pure_ps,pure_bu,pecl_p,pecl_u \
php -n -dpcre.jit=1 -dextension=msgpack.so -dzend_extension=opcache.so -dopcache.enable_cli=1 tests/bench.php

Output:

Filter: MessagePack\Tests\Perf\Filter\ListFilter
Rounds: 3
Iterations: 100000

======================================================================================
Test/Target           Packer (force_str)  BufferUnpacker  msgpack_pack  msgpack_unpack
--------------------------------------------------------------------------------------
nil ............................. 0.0017 ........ 0.0106 ...... 0.0022 ........ 0.0028
false ........................... 0.0007 ........ 0.0111 ...... 0.0049 ........ 0.0027
true ............................ 0.0007 ........ 0.0111 ...... 0.0035 ........ 0.0035
7-bit uint #1 ................... 0.0047 ........ 0.0103 ...... 0.0045 ........ 0.0030
7-bit uint #2 ................... 0.0030 ........ 0.0086 ...... 0.0022 ........ 0.0040
7-bit uint #3 ................... 0.0032 ........ 0.0084 ...... 0.0038 ........ 0.0059
5-bit sint #1 ................... 0.0042 ........ 0.0111 ...... 0.0024 ........ 0.0038
5-bit sint #2 ................... 0.0048 ........ 0.0103 ...... 0.0060 ........ 0.0053
5-bit sint #3 ................... 0.0057 ........ 0.0108 ...... 0.0016 ........ 0.0041
8-bit uint #1 ................... 0.0062 ........ 0.0155 ...... 0.0032 ........ 0.0062
8-bit uint #2 ................... 0.0062 ........ 0.0162 ...... 0.0011 ........ 0.0031
8-bit uint #3 ................... 0.0059 ........ 0.0174 ...... 0.0035 ........ 0.0032
16-bit uint #1 .................. 0.0097 ........ 0.0220 ...... 0.0042 ........ 0.0046
16-bit uint #2 .................. 0.0092 ........ 0.0222 ...... 0.0031 ........ 0.0027
16-bit uint #3 .................. 0.0072 ........ 0.0211 ...... 0.0025 ........ 0.0036
32-bit uint #1 .................. 0.0109 ........ 0.0274 ...... 0.0054 ........ 0.0018
32-bit uint #2 .................. 0.0124 ........ 0.0279 ...... 0.0018 ........ 0.0027
32-bit uint #3 .................. 0.0088 ........ 0.0282 ...... 0.0049 ........ 0.0022
64-bit uint #1 .................. 0.0113 ........ 0.0295 ...... 0.0047 ........ 0.0032
64-bit uint #2 .................. 0.0090 ........ 0.0285 ...... 0.0043 ........ 0.0026
64-bit uint #3 .................. 0.0115 ........ 0.0289 ...... 0.0047 ........ 0.0050
8-bit int #1 .................... 0.0065 ........ 0.0193 ...... 0.0051 ........ 0.0040
8-bit int #2 .................... 0.0068 ........ 0.0199 ...... 0.0035 ........ 0.0047
8-bit int #3 .................... 0.0065 ........ 0.0206 ...... 0.0047 ........ 0.0048
16-bit int #1 ................... 0.0089 ........ 0.0229 ...... 0.0039 ........ 0.0050
16-bit int #2 ................... 0.0082 ........ 0.0236 ...... 0.0042 ........ 0.0049
16-bit int #3 ................... 0.0088 ........ 0.0224 ...... 0.0034 ........ 0.0050
32-bit int #1 ................... 0.0099 ........ 0.0298 ...... 0.0048 ........ 0.0072
32-bit int #2 ................... 0.0115 ........ 0.0274 ...... 0.0047 ........ 0.0038
32-bit int #3 ................... 0.0088 ........ 0.0298 ...... 0.0036 ........ 0.0044
64-bit int #1 ................... 0.0109 ........ 0.0292 ...... 0.0029 ........ 0.0026
64-bit int #2 ................... 0.0113 ........ 0.0292 ...... 0.0049 ........ 0.0033
64-bit int #3 ................... 0.0102 ........ 0.0284 ...... 0.0038 ........ 0.0037
64-bit int #4 ................... 0.0116 ........ 0.0274 ...... 0.0033 ........ 0.0050
64-bit float #1 ................. 0.0100 ........ 0.0278 ...... 0.0022 ........ 0.0038
64-bit float #2 ................. 0.0117 ........ 0.0286 ...... 0.0034 ........ 0.0048
64-bit float #3 ................. 0.0096 ........ 0.0287 ...... 0.0036 ........ 0.0032
fix string #1 ................... 0.0017 ........ 0.0109 ...... 0.0050 ........ 0.0055
fix string #2 ................... 0.0079 ........ 0.0183 ...... 0.0039 ........ 0.0057
fix string #3 ................... 0.0080 ........ 0.0203 ...... 0.0025 ........ 0.0065
fix string #4 ................... 0.0064 ........ 0.0209 ...... 0.0032 ........ 0.0047
8-bit string #1 ................. 0.0098 ........ 0.0258 ...... 0.0026 ........ 0.0040
8-bit string #2 ................. 0.0096 ........ 0.0264 ...... 0.0038 ........ 0.0060
8-bit string #3 ................. 0.0084 ........ 0.0283 ...... 0.0064 ........ 0.0047
16-bit string #1 ................ 0.0128 ........ 0.0329 ...... 0.0086 ........ 0.0059
16-bit string #2 ................ 0.3606 ........ 0.3058 ...... 0.3627 ........ 0.2826
32-bit string ................... 0.3622 ........ 0.3092 ...... 0.3531 ........ 0.2811
wide char string #1 ............. 0.0081 ........ 0.0210 ...... 0.0038 ........ 0.0070
wide char string #2 ............. 0.0088 ........ 0.0263 ...... 0.0037 ........ 0.0051
8-bit binary #1 ...................... I ............. I ........... F ............. I
8-bit binary #2 ...................... I ............. I ........... F ............. I
8-bit binary #3 ...................... I ............. I ........... F ............. I
16-bit binary ........................ I ............. I ........... F ............. I
32-bit binary ........................ I ............. I ........... F ............. I
fix array #1 .................... 0.0027 ........ 0.0103 ...... 0.0119 ........ 0.0066
fix array #2 .................... 0.0249 ........ 0.0325 ...... 0.0146 ........ 0.0159
fix array #3 .................... 0.0370 ........ 0.0473 ...... 0.0176 ........ 0.0185
16-bit array #1 ................. 0.1363 ........ 0.1589 ...... 0.0301 ........ 0.0426
16-bit array #2 ...................... S ............. S ........... S ............. S
32-bit array ......................... S ............. S ........... S ............. S
complex array ........................ I ............. I ........... F ............. F
fix map #1 ........................... I ............. I ........... F ............. I
fix map #2 ...................... 0.0283 ........ 0.0389 ...... 0.0152 ........ 0.0197
fix map #3 ........................... I ............. I ........... F ............. I
fix map #4 ........................... I ............. I ........... F ............. I
16-bit map #1 ................... 0.2530 ........ 0.2938 ...... 0.0299 ........ 0.0646
16-bit map #2 ........................ S ............. S ........... S ............. S
32-bit map ........................... S ............. S ........... S ............. S
complex map ..................... 0.2475 ........ 0.2905 ...... 0.0659 ........ 0.0670
fixext 1 ............................. I ............. I ........... F ............. F
fixext 2 ............................. I ............. I ........... F ............. F
fixext 4 ............................. I ............. I ........... F ............. F
fixext 8 ............................. I ............. I ........... F ............. F
fixext 16 ............................ I ............. I ........... F ............. F
8-bit ext ............................ I ............. I ........... F ............. F
16-bit ext ........................... I ............. I ........... F ............. F
32-bit ext ........................... I ............. I ........... F ............. F
======================================================================================
Total                             1.8217          2.5103        1.0807          0.9997
Skipped                                4               4             4               4
Failed                                 0               0            17               9
Ignored                               17              17             0               8

Note that the msgpack extension (0.5.2+, 2.0) doesn't support **ext, **bin* and UTF-8 str types.*

License

The library is released under the MIT License. See the bundled [LICENSE](LICENSE) file for details.


*Note that all licence references and agreements mentioned in the msgpack.php README section above are relevant to that project's source code only.